RandomnessStateUpdateTransaction
System transaction to update the source of on-chain randomness.
type RandomnessStateUpdateTransaction {
  epoch: Epoch
  randomnessRound: Int!
  randomBytes: Base64!
  randomnessObjInitialSharedVersion: Int!
}
System transaction to update the source of on-chain randomness.
type RandomnessStateUpdateTransaction {
  epoch: Epoch
  randomnessRound: Int!
  randomBytes: Base64!
  randomnessObjInitialSharedVersion: Int!
}
RandomnessStateUpdateTransaction.epoch ● Epoch object